Why Your ARK Dedicated Server Isn't Showing Up on PS4: The Ultimate Troubleshooting Guide

Why Your ARK Dedicated Server Isn't Showing Up on PS4: The Ultimate Troubleshooting Guide

Why Your ARK Dedicated Server Isn't Showing Up on PS4: The Ultimate Troubleshooting Guide

Why Your ARK Dedicated Server Isn't Showing Up on PS4: The Ultimate Troubleshooting Guide

Alright, let's be brutally honest for a second. There are few things in the gaming world that can make you want to throw your controller across the room faster than spending hours, maybe even days, meticulously setting up an ARK: Survival Evolved dedicated server, getting all the settings just right, crafting that perfect dino-taming paradise, only to fire up your PlayStation 4, navigate to the server list, and... nothing. Zilch. Nada. Your carefully constructed digital haven is as invisible as a ghost Rex in a dark cave. It’s a pervasive, soul-crushing frustration that has plagued countless ARK PS4 players, and if you’re reading this, you’ve likely joined the club no one wants to be a member of.

I’ve been there. Oh, have I been there. The endless Googling, the forum diving, the desperate plea to fellow survivors on Reddit – "Help! My server isn't showing up!" It feels like you’re shouting into the void, and ARK, in its infinite wisdom, just shrugs. But take a deep breath, my friend. We’re going to tackle this beast head-on. This isn't just another generic troubleshooting list; this is the definitive, step-by-step resolution guide forged in the fires of countless server setups and the bitter tears of many, many hours lost to invisible servers. We're going to peel back every layer, examine every possible culprit, and get your PS4 connected to your dedicated ARK world. By the time we're done, that server will be shining brightly on your list, ready for you and your tribe to conquer the Arks. Let's dig in.

Immediate Checks & Basic Troubleshooting Steps

Before we dive headfirst into the labyrinthine world of network configurations, port forwarding, and firewall rules, let's pump the brakes for a moment. I know, I know, you’re probably convinced it’s some arcane router setting or a conspiracy by the ARK gods themselves. But trust me on this: the vast majority of "server not showing up" issues, especially for PS4 players, often boil down to the simplest, most overlooked solutions. It’s like searching for your car keys for an hour only to find them in your hand. We're going to start with these "sanity checks" because skipping them is a rookie mistake that will cost you precious time and sanity later. Think of this section as your diagnostic warm-up – don't scoff at the basics; they often hold the key.

1. Is the Server Actively Running & Accessible?

This might sound incredibly obvious, even insultingly so, but you'd be flabbergasted by how often this is the root cause. When I first started hosting ARK servers years ago, I had a particularly humbling experience where I spent an entire evening tearing my hair out, convinced my ISP was throttling my connection, only to realize (at 2 AM, mind you) that the server application had quietly crashed hours earlier, leaving me troubleshooting a phantom. So, before you blame your router, your PS4, or the alignment of the stars, let's confirm the most fundamental truth: is your ARK dedicated server actually running and, more importantly, is it accessible to anything at all, even locally?

Verifying that your server application is operational isn't just about seeing a window open on your desktop. It's about confirming that the underlying processes are active, stable, and performing their intended function. If you're running your server on a Windows machine, the simplest first check is to open your Task Manager (Ctrl+Shift+Esc or Ctrl+Alt+Del -> Task Manager), navigate to the "Processes" tab, and look for "ShooterGameServer.exe" or whatever executable your ARK server uses. Is it there? Is it consuming CPU and RAM? If it’s not present, or if it’s there but shows 0% CPU usage and minimal RAM, there’s a good chance your server either failed to launch properly or crashed silently in the background. Don't just assume; verify. For those running on Linux, a quick `htop` or `ps aux | grep ShooterGameServer` command in your terminal will give you the same critical insight. Look for the process, check its uptime, and ensure it's not in a "defunct" or "zombie" state, which indicates a problem.

Beyond simply running, the server needs to be accessible. This is where things get a touch more nuanced. "Accessible" means it's not just alive, but it's listening for connections. The easiest way to test this, before even thinking about your PS4 or external networks, is to try connecting to it from another PC on the same local network. If you have a second computer, or even the server host machine itself, try launching ARK and using the "Join ARK" menu. Instead of searching, try the "Open Console" command (usually `~` or `tab`) and type `open [YourServerLocalIP]:[QueryPort]`. For example, `open 192.168.1.100:27015`. If you can connect this way, it tells you a crucial piece of information: the server software itself is working, and your local network is allowing traffic. This immediately narrows down the problem to either your PS4's specific connection, or more likely, issues related to external access and port forwarding. If you can't connect locally, then the problem is almost certainly with the server configuration or its internal network binding, meaning it's not even broadcasting its presence to machines right next to it.

Pro-Tip: Log Files are Your Best Friend
Whenever your server isn't behaving, the very first place you should look after verifying the process is running is the server's log files. These are typically found in `\ARK\ShooterGame\Saved\Logs\` on Windows or `\home\steam\ARK\ShooterGame\Saved\Logs\` (or similar) on Linux. Open the most recent `.log` file with a text editor and scroll to the bottom. Look for error messages, warnings, or anything that indicates a failed startup, a crash, or issues binding to an IP address or port. Often, the server will explicitly tell you why it can't start or listen. Don't ignore these; they are goldmines of information.

I remember when I was troubleshooting a particularly stubborn server that kept crashing immediately after launch. I was convinced it was a mod conflict, spent hours disabling and re-enabling them. Turns out, a quick peek at the logs revealed a "Failed to bind to port" error, which pointed directly to another application (or even another instance of ARK) already using the port. A simple port change, and boom, everything worked. It taught me a valuable lesson: the server is often trying to tell you what's wrong; you just have to know where to listen. So, verify it's running, attempt a local connection, and check those logs. These three steps will save you from a world of headache later on.

2. Is Your PS4 Connected to the Internet and PSN?

Okay, let's step back from the server machine for a moment and focus on your PlayStation 4. I know, this sounds even more basic than checking if the server is running, but you'd be amazed how often a momentary lapse in connectivity or a hiccup with PlayStation Network (PSN) can mimic a server issue. It's the equivalent of calling a friend and blaming your phone, only to realize your friend's phone battery died. Before we assume the server is the culprit, let's make absolutely certain your PS4 is online and ready to communicate with the outside world.

First and foremost, verify your PS4's internet connection. Go to your PS4's settings: `Settings > Network > Test Internet Connection`. This isn't just a formality; it's a diagnostic tool. Does it successfully obtain an IP address? Does it connect to the internet? Does it reach PSN? Pay close attention to any "Failed" messages, particularly regarding the internet connection itself or PSN sign-in. If your PS4 can't connect to the internet, it certainly won't be able to find a dedicated server, especially one hosted outside your local network. Even if it does connect to the internet, a failure to sign into PSN can sometimes prevent game-specific online features from functioning correctly, including server browsing. ARK heavily relies on PSN services for its online matchmaking and server discovery mechanisms, so a hiccup there can easily make your server appear "missing."

Consider the type of connection your PS4 is using. Are you on Wi-Fi or a wired (Ethernet) connection? While Wi-Fi is convenient, it's inherently less stable and more prone to interference than a wired connection. If you're on Wi-Fi and experiencing intermittent connectivity issues, or if the signal strength is poor, your PS4 might struggle to maintain a consistent connection to the ARK server browser. I've personally seen situations where a PS4's Wi-Fi would test fine, but under the sustained load of game data or repeated server queries, it would drop packets or experience latency spikes, effectively making servers disappear from the list. If possible, always try to use a wired connection for gaming, especially when troubleshooting. It eliminates a huge variable from the equation.

Furthermore, ensure your PSN account is active and not experiencing any service interruptions. You can quickly check the official PlayStation Network Service Status page on your phone or computer. If PSN is down or experiencing issues in your region, then even if your server is running perfectly and your PS4 is connected to the internet, the game might not be able to query the master server list or display available sessions. It’s a frustrating scenario because the problem isn't on your end, but it manifests as if your server is gone. Always cross-reference with the PSN status, especially if other online games on your PS4 are also struggling.

Insider Note: DNS Settings Can Be Sneaky
Sometimes, a perfectly good internet connection can be hampered by poor DNS (Domain Name System) settings. Your PS4 uses DNS to translate human-readable website names (like `playstation.com`) into IP addresses. If your DNS server is slow or unreliable, it can cause delays in connecting to game servers or even prevent your PS4 from resolving server lists. While "Test Internet Connection" usually checks this, consider manually setting your PS4's DNS to a public, reliable server like Google DNS (8.8.8.8 and 8.8.4.4) or Cloudflare DNS (1.1.1.1 and 1.0.0.1). This simple tweak has resolved many obscure connectivity issues for me over the years.

Finally, a classic IT troubleshooting step: have you tried restarting your PS4? Not just putting it into rest mode, but a full power cycle. Sometimes, the PS4's network stack can get into a strange state, and a fresh boot can clear out any cached network information or temporary glitches. It's a cliché for a reason – it often works. So, before you delve into the deeper mysteries of network topography, ensure your PS4 is fundamentally online, connected to PSN, and using a stable connection. It might just save you from hours of chasing ghosts.

3. Server Visibility Settings: "Dedicated Server" vs. "Non-Dedicated Session"

This is where the nuances of ARK's server browser can trip up even experienced players. ARK offers two primary ways to host a game: a "Non-Dedicated Session" (often called a "player-hosted session" or "tether host") and a "Dedicated Server." They are fundamentally different, and if you're looking for one while hosting the other, you're going to have a bad time. Many players, especially those new to server hosting, might accidentally set up a non-dedicated session and then wonder why it's not appearing in the "Dedicated Servers" list on their PS4.

A "Non-Dedicated Session" is essentially a game hosted directly from a player's console or PC. While it allows friends to join, it comes with significant limitations, most notably the "tether" distance – players cannot stray too far from the host without being pulled back. These sessions typically appear under the "Host/Local" section or sometimes in the general "Join ARK" server browser if they are set to public, but they are not dedicated servers. They're a quick, low-resource way to play with a few friends without the overhead of a true dedicated server. If you've launched ARK, clicked "Host/Local," and then "Host Non-Dedicated Session," that's what you're running. And your PS4 will not find it when filtering for "Dedicated Servers."

A "Dedicated Server," on the other hand, is a separate application that runs independently of any player's game client. It consumes significant resources but offers a persistent world, no tether, higher player counts, and much greater stability. These are the servers you're typically renting from a provider or running on a separate machine (your old desktop, a VPS, etc.). When you launch ARK on your PS4 and go to "Join ARK," you'll see various filters. Critically, there's usually a filter option to show "Dedicated Servers" or "Official Servers" versus "Player Hosted" or "Unofficial PC Sessions." If you've hosted a true dedicated server, you must ensure your PS4 is filtering for "Dedicated Servers" and that "Unofficial PC Sessions" (or similar) is selected, as official servers are hosted by Wildcard themselves.

The confusion often arises from the terminology and the game's interface. Some players might think they've set up a dedicated server because they followed a guide to install the ARK server software, but then they mistakenly launch it with parameters that make it behave like a non-dedicated session, or they simply aren't looking in the right place on the PS4. Double-check your server launch command or your server host's control panel. Does it explicitly say "dedicated server"? Are you launching `ShooterGameServer.exe` with the `-dedicated` command-line argument (if you're self-hosting)? If you're renting, your provider should confirm it's a dedicated instance.

Numbered List: Key Server Browser Filters to Check on PS4

  • Server Type: Ensure "Unofficial PC Sessions" is selected. Your self-hosted dedicated server is, by definition, unofficial. If you only have "Official Servers" selected, you won't see it.
  • Password Protected: If your server has a password, ensure you've checked the "Show Password Protected" box. Otherwise, it will be hidden.
  • Map Filter: Make sure you haven't accidentally filtered by a specific map that isn't the one your server is running (e.g., looking for The Island when your server is on Ragnarok).
  • Ping Filter: Sometimes players set a very low "Max Ping" filter. If your server is geographically distant or has a slightly higher latency, it might be filtered out. Try increasing this or removing it temporarily.
  • Search Bar: Instead of browsing, try using the "Name Filter" or "IP Filter" directly. If you know your server's public IP and port, you can sometimes connect directly this way, bypassing the browser entirely (though this is more common on PC).
I remember a friend who swore his server was gone. He was hosting on a spare PC, had configured everything by the book. Turns out, his PS4, which his kids also used, had the server list filtered to only show "Official Servers" with a max ping of 50. His server, being unofficial and having a ping of 70 (due to geographic distance), was simply invisible. A quick adjustment of the filters, and there it was, big as day. It's a small detail, but in ARK, small details can mean the difference between playing and pulling your hair out. So, verify your server type and meticulously check those PS4 server browser filters. It's a common trap.

4. Restart Everything (The IT Mantra)

Ah, the universal panacea of IT troubleshooting: "Have you tried turning it off and on again?" It’s a cliché, yes, but it’s a cliché because it works with startling frequency. In the complex ecosystem of an ARK dedicated server, your PS4, your router, and the internet itself, temporary glitches, cached data, and network stack errors are not just possible; they're practically inevitable. A full system restart can often clear these phantom issues, providing a fresh slate for all components to establish their connections. Don't underestimate the power of a good old-fashioned reboot.

Let's break down what "everything" means in this context. It's not just your PS4. It's a sequential power cycle of every device involved in the connection chain.

  • Your Server Machine: If you're self-hosting, perform a full restart of the computer running your ARK server. This ensures the operating system, the ARK server application, and its network services all get a fresh start. Sometimes, a server process might become unresponsive or get stuck in a weird state without crashing entirely, and a restart is the only way to truly reset it. Give it ample time to boot up and for the ARK server application to fully launch and initialize. Don't rush this step; ARK servers can take several minutes to fully load their maps and become queryable.
  • Your Router/Modem: This is critical. Your router is the central nervous system of your home network, handling all traffic in and out. Just like any computer, its internal software (firmware) can develop temporary glitches, especially if it's been running for weeks or months without a restart. These glitches can manifest as port forwarding rules not applying correctly, DNS issues, or general network congestion. Unplug your router and modem (if separate) from their power sources for at least 30 seconds. This "hard reset" clears their internal memory and forces them to re-establish their connection to your ISP and rebuild their network tables. Plug them back in, starting with the modem first, then the router, and wait for all indicator lights to stabilize before proceeding.
  • Your PlayStation 4: Once your server and network equipment are fully back online and stable, perform a full power cycle of your PS4. Don't just put it into rest mode; hold down the power button until it beeps twice and fully shuts down, or select "Power Options > Turn Off PS4" from the quick menu. Disconnect the power cable for a few seconds if you want to be extra thorough. Then, power it back on. This clears its network cache, refreshes its IP address, and ensures it's starting with a clean slate to query servers.
Insider Note: The Order Matters The sequence of restarting is important. You want your network infrastructure (modem/router) to be fully online and stable before your server machine and PS4 try to connect. If your router is still booting up when your server tries to bind to its ports, it could lead to issues. Similarly, the PS4 should only try to connect once both the server and the network are ready. Think of it like setting up a stage: you need the lights and sound (router/modem) ready before the performers (server) arrive, and only then can the audience (PS4) come in.

I can’t count the number of times I've been troubleshooting a baffling network issue for a client, only to suggest a full power cycle of everything, and suddenly, the problem vanishes. It's almost embarrassing how often it works, but it's a testament to the complexity of modern network stacks. These devices are mini-computers, and like any computer, they benefit from a refresh. It costs you nothing but a few minutes of your time, and it eliminates a whole host of transient network problems. So, before you dive into static IPs and firewall rules, perform the IT mantra: restart everything, in the correct order. You might just be pleasantly surprised.

H2: Network Configuration: The Gatekeeper to Your ARK

Now that we’ve covered the immediate, often-overlooked checks, it’s time to roll up our sleeves and delve into the slightly more intimidating, but absolutely crucial, realm of network configuration. For many, this is where the real headaches begin, primarily because networking jargon can feel like a foreign language. But fear not! Think of your home network as a fortress, and your ARK server as a precious treasure inside. For your PS4, or any external player, to find and access that treasure, certain gates (ports) need to be opened and guards (firewalls) need to be informed. If these gates are locked or the guards are blocking the path, your server will remain invisible. This section is all about understanding and correctly configuring those gates and guards.

H3: 1. Port Forwarding: Opening the Doors

Port forwarding is, without a doubt, the single most common culprit when a dedicated server isn't showing up for external players, especially on a PS4. Imagine your router as a busy post office. When your PS4 (or a friend's PS4) tries to connect to your ARK server, it sends a request to your home's public IP address, specifying a particular "door number" or "port." If your router doesn't have instructions on which internal device to send that request to, it simply drops the package, and your PS4 never hears back. Port forwarding tells your router: "Hey, any incoming mail for this specific door number should be redirected to this specific computer on my internal network."

For ARK: Survival Evolved, you typically need to forward two primary UDP (User Datagram Protocol) ports:

  • Query Port: This is usually 27015 UDP by default. This port is used by the ARK server browser (and your PS4) to query the server for information like its name, player count, ping, and map. If this port isn't forwarded correctly, your server simply won't appear in the list, as the PS4 can't "see" its basic details.
  • Game Port: This is usually 7777 UDP by default. This is the port players actually connect to once they've selected your server from the list. If this isn't forwarded, players might see your server but fail to connect, often getting a "connection timeout" error.
It's absolutely critical that these ports are forwarded to the internal IP address of the machine hosting your ARK server. Not your public IP, not your PS4's IP, but the local IP address (e.g., 192.168.1.100) of the server machine.

Steps to Configure Port Forwarding (General Guide, specifics vary by router):

  • Find your Router's IP Address: This is usually your "Default Gateway." On Windows, open Command Prompt and type `ipconfig`. Look for "Default Gateway." On Mac/Linux, open Terminal and type `netstat -rn | grep default`. It's typically something like 192.168.1.1 or 192.168.0.1.
  • Access Router Settings: Open a web browser and type your router's IP address into the address bar. You'll be prompted for a username and password. If you haven't changed them, they're often "admin/admin" or "admin/password" (check your router's manual or a sticker on the device).
  • Locate Port Forwarding Section: This is usually found under headings like "WAN," "NAT," "Firewall," "Virtual Servers," or "Port Forwarding."
  • Create New Rules:
* Rule 1 (Query Port): * Application/Service Name: ARK Query (or something descriptive) * External/Start Port: 27015 * Internal/End Port: 27015 * Protocol: UDP * Internal/Device IP Address: The static local IP address of your ARK server machine. * Rule 2 (Game Port): * Application/Service Name: ARK Game (or something descriptive) * External/Start Port: 7777 * Internal/End Port: 7777 * Protocol: UDP * Internal/Device IP Address: The static local IP address of your ARK server machine.
  • Save/Apply Changes: Don't forget to save your settings! Your router might restart.
Pro-Tip: Use a Port Checker After configuring your port forwarding, you can verify if the ports are open from the internet using an online port checker tool. Websites like `canyouseeme.org` or `portchecker.co` allow you to enter your public IP address and a port number. If it reports "Success" or "Open," you've likely done it correctly. If it reports "Failed" or "Closed," then your port forwarding (or a firewall) isn't configured properly. Make sure your ARK server is running when you do this, as the server needs to be actively listening on those ports for the check to succeed.

I remember helping a friend set up his first ARK server. We spent hours on the phone, going over his router settings again and again. He swore he had forwarded the ports. Turns out, his router had a quirky interface, and he'd accidentally entered the same internal IP address for both the start and end port fields, rather than the range for the internal/external ports. It's these tiny, seemingly insignificant details that can completely derail the process. Another common mistake is forwarding to the wrong internal IP address – perhaps the server machine's IP changed, or they accidentally used their PS4's IP. This is why a static IP for your server machine is so vital, which we'll discuss next. Without correct port forwarding, your server is effectively broadcasting into a vacuum, and your PS4 will never find it.

2. Static IP Address for Your Server Machine

Imagine trying to deliver mail to a house that keeps changing its address every few days. That’s essentially what happens if your ARK server machine doesn't have a static local IP address. By default, most devices on your home network get their IP address assigned dynamically by your router using something called DHCP (Dynamic Host Configuration Protocol). This is convenient for most devices, but for a server that needs specific port forwarding rules, it's a recipe for disaster. If your server's IP address changes, your meticulously configured port forwarding rules will suddenly point to the wrong device (or no device at all), and your server will vanish from the PS4's list.

Therefore, assigning a static local IP address to your ARK server machine is not just recommended; it's practically mandatory for reliable access. This ensures that the IP address your port forwarding rules point to never changes.

How to Assign a Static Local IP Address:

There are two primary methods, and I generally recommend the first:

  • DHCP Reservation (Recommended): This is done within your router's settings. You tell your router, "Whenever this specific device (identified by its MAC address) connects, always give it this exact IP address." This is the best method because the IP address is managed by the router, not the server machine itself, which simplifies things if you ever need to troubleshoot the server's network settings.
* Steps: * Find your server machine's MAC address (on Windows: `ipconfig /all` in Command Prompt, look for "Physical Address" under your active network adapter; on Linux: `ip link show` or `ifconfig`). * Access your router's settings (as described in the port forwarding section). * Look for a section like "DHCP Reservation," "Address Reservation," or "Static Lease." * Add a new entry, specifying the MAC address of your server machine and the desired static IP address (e.g., 192.168.1.150). Choose an IP outside your router's normal DHCP range to avoid conflicts, but still within your local network's subnet. For example, if your router assigns IPs from .100 to .200, pick something like .50. * Save changes and restart your server machine (and possibly your router) to ensure it picks up the new reservation.
  • Manual Static IP Configuration (on the Server Machine): You can manually set the IP address directly on the server's operating system.
* Steps (Windows): * Go to `Control Panel > Network and Sharing Center > Change adapter settings`. * Right-click on your active network adapter (Ethernet or Wi-Fi) and select `Properties`. * Select "Internet Protocol Version 4 (TCP/IPv4)" and click `Properties`. * Choose "Use the following IP address" and enter: * IP address: Your chosen static IP (e.g., 192.168.1.150) * Subnet mask: Usually 255.255.255.0 * Default gateway: Your router's IP address (e.g., 192.168.1.1) * Choose "Use the following DNS server addresses" and enter your router's IP as the preferred DNS, or use public DNS servers (8.8.8.8, 1.1.1.1). * Click `OK` and then `Close`. * Steps (Linux): Varies greatly by distribution (e.g., `netplan` on Ubuntu, `network-manager` with `nmcli` or `nmtui`). Consult specific documentation for your distro.

Insider Note: IP Address Conflicts
When manually assigning a static IP, you run the risk of creating an IP address conflict if your router's DHCP server later tries to assign the same IP to another device. This is why DHCP reservation is generally safer – the router knows which IPs are reserved and won't assign them dynamically. If you do manually assign an IP, make sure it's outside the DHCP range of your router to prevent conflicts. An IP conflict will cause connectivity issues for both devices and make your server disappear.

I once spent an entire afternoon debugging a friend's server issue, only to discover that his server machine's IP address had changed overnight after a power outage. His port forwarding rules were still pointing to the old IP, and his server was effectively unreachable. A quick DHCP reservation later, and the problem was solved permanently. This seemingly small detail is foundational for any reliable server hosting. Without a stable address for your server, your port forwarding efforts are in vain, and your PS4 will continue to search for a server that's effectively moved house without leaving a forwarding address. Get that static IP locked down, and you eliminate a huge variable from your troubleshooting equation.

3. Firewall Rules: Letting ARK Through

Even with perfect port forwarding, your server can still remain invisible if a firewall on the server machine itself is blocking the incoming connections. Think of your firewall as a bouncer at a club. Port forwarding gets the request to the club's door, but the bouncer (firewall) decides if that request is allowed inside to see the server. Both Windows Firewall and any third-party antivirus/security suites often have their own built-in firewalls that can be overly zealous in blocking unsolicited incoming connections.

For your ARK dedicated server to be accessible, you need to create specific inbound rules in your server machine's firewall to allow traffic on the necessary ports.

Steps to Configure Windows Firewall:

  • Open Windows Defender Firewall: Search for "Windows Defender Firewall with Advanced Security" in the Windows search bar and open it.
  • Go to Inbound Rules: In the left-hand pane, click "Inbound Rules."
  • Create New Rule: In the right-hand pane, click "New Rule..."
  • Follow the New Inbound Rule Wizard:
* Rule Type: Select "Port" and click Next. * Protocol and Ports: * Select "UDP." * Select "Specific local ports" and enter `27015, 7777`. (You can create separate rules for each port if you prefer, but a comma-separated list works for multiple ports of the same protocol). Click Next. * Action: Select "Allow the connection." Click Next. * Profile: Select all profiles (Domain, Private, Public) to ensure it works regardless of your network type. Click Next. * Name: Give it a descriptive name, e.g., "ARK Server UDP Ports." Add a description if you like. Click Finish.
  • Verify the Rule: Check that your new rule appears in the "Inbound Rules" list and is enabled (green checkmark).
Insider Note: Third-Party Firewalls If you have any third-party antivirus software (like Norton, McAfee